Flint Particles is an open-source particle system engine created for Flash in 2008 by Richard Lord. It has a mudular structure designed for flexibility and extensibility and core code that is optimised for high performance.
- Grab the source code, documentation and examples for the final version of Flint. Either grab the current downloads of each or check out the code from the GitHub repository.
- Work through the beginners tutorial to get a feel for how Flint works.
- Look at some of the examples, they all have full source code for Flash and for Flex.
- Check out the documentation to learn more about Flint.