Game Developer

Open source is for life, not just for Christmas

Presented at

  • 360|Flex DC, 22 September 2010

In which I talk about my experiences developing and managing an open source project (Flint particles) for the past three years, what I learnt, what I experienced, why I did and still do it, and important lessons for anyone contemplating creating or getting involved in an open source project.

Here are the slides from the presentation at 360|Flex DC on 22 September 2010. I'm not sure how much sense they make without my voice-over.